Fifa 2022 Reveal
EA Sports
Studio: The Mill
Role: Design Lead
Role: Design Lead
Our task was to develop a way of visualizing the new features EA had developed for the latest iteration of FIFA. Showcasing it’s use of motion capture technology to add realism to each characters movements. We used 3 main layers to do this, Data, AO state, and Hypermotion.
We had a lot of fun developing different directions for each layer and working our way through a few technical challenges like the lack of mocap data for the footage.
We had a lot of fun developing different directions for each layer and working our way through a few technical challenges like the lack of mocap data for the footage.
Credits:
Design Lead: Sam Singleton
Designers: Ewan Davidson, Douglas Bowden, Ezequiel 'Caskal' Grand, Henry Foreman, Nawaz Alamgir, Wil Colquhoun
2D Lead Artist: Nhat Quang, Jorg Schulz-Gerchow
Finish Artist: Matthew (Wispy) Clarke
Designers: Ewan Davidson, Douglas Bowden, Ezequiel 'Caskal' Grand, Henry Foreman, Nawaz Alamgir, Wil Colquhoun
2D Lead Artist: Nhat Quang, Jorg Schulz-Gerchow
Finish Artist: Matthew (Wispy) Clarke